﻿Node {
RsID 129
Strg "Transform"
Strg "Disable Auto-scaling"
Strg "One DirectX Unit equals:"
Strg "0.00"
Strg "Carrara unit"
}
Node {
RsID 128
Strg "Map Carrara Z axis to DirectX  Y"
Strg "Format Options"
Strg "Text"
Strg "Binary"
Strg "Compress File"
Strg "LÃ¶sung:"
Strg "128"
Strg "bei"
Strg "128"
Strg "pixels"
Strg "Textures Format:"
Strg "Export Animation"
Strg "Export Skinning Data"
Strg "Separate Mesh Per Shading Domain"
Strg "Colors Only"
Strg "Texture Maps"
Strg "Convert Procedural Shaders to Textures"
Strg "Material Options"
Strg "Unique Vertex Per Normal"
}
COMP {
RsID 128
Strg "DirectX Export"
Strg ""
}
COMP {
RsID 129
Strg "DirectX Import"
Strg ""
}
3Dou {
RsID 128
Strg "DirectX"
}
PMap {
RsID 128
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
Strg ""
}
PMap {
RsID 129
Strg ""
Strg ""
}
3Din {
RsID 129
Strg "DirectX"
}
